Nightingale Karaoke Skill
name: nightingale-karaoke
by adisinghstudent · published 2026-04-01
$ claw add gh:adisinghstudent/adisinghstudent-nightingale-karaoke---
name: nightingale-karaoke
description: ML-powered Karaoke app in Rust using Bevy, WhisperX, and Demucs for stem separation, lyrics transcription, and pitch scoring.
triggers:
- "nightingale karaoke"
- "add karaoke to my music library"
- "build karaoke app with rust"
- "stem separation with demucs whisper"
- "nightingale bevy karaoke scoring"
- "ML karaoke from audio files"
- "configure nightingale karaoke profiles"
- "troubleshoot nightingale setup"
---
# Nightingale Karaoke Skill
> Skill by [ara.so](https://ara.so) — Daily 2026 Skills collection.
Nightingale is a self-contained, ML-powered karaoke application written in Rust (Bevy engine). It scans a local music folder, separates vocals from instrumentals (UVR Karaoke model or Demucs), transcribes lyrics with word-level timestamps (WhisperX), and plays back with synchronized highlighting, real-time pitch scoring, player profiles, and GPU shader / video backgrounds. Everything — ffmpeg, Python, PyTorch, ML models — is bootstrapped automatically on first launch.
---
Installation
Pre-built Binary (Recommended)
Download the latest release from the [Releases page](https://github.com/rzru/nightingale/releases) for your platform and run it.
**macOS only** — remove quarantine after extracting:
xattr -cr Nightingale.appBuild from Source
**Prerequisites:**
git clone https://github.com/rzru/nightingale
cd nightingale
# Development build
cargo build --release
# Run directly
./target/release/nightingaleRelease Packaging
# Linux / macOS
scripts/make-release.sh
# Windows (PowerShell)
powershell -ExecutionPolicy Bypass -File scripts/make-release.ps1Outputs a `.tar.gz` (Linux/macOS) or `.zip` (Windows) ready for distribution.
---
First Launch / Bootstrap
On first run, Nightingale downloads and configures:
This takes **2–10 minutes** depending on network speed. A progress screen is shown in-app.
To force re-bootstrap at any time:
./nightingale --setupBootstrap completion is marked by `~/.nightingale/vendor/.ready`.
---
CLI Flags
| Flag | Description |
|---|---|
| `--setup` | Force re-run of the first-launch bootstrap (re-downloads vendor deps) |
---
Keyboard & Gamepad Controls
Navigation
| Action | Keyboard | Gamepad |
|---|---|---|
| Move | Arrow keys | D-pad / Left stick |
| Confirm | Enter | A (South) |
| Back | Escape | B (East) / Start |
| Switch panel | Tab | — |
| Search | Type to filter | — |
Playback
| Action | Keyboard | Gamepad |
|---|---|---|
| Pause / Resume | Space | Start |
| Exit to menu | Escape | B (East) |
| Toggle guide vocals | G | — |
| Guide volume up/down | + / - | — |
| Cycle background | T | — |
| Cycle video flavor | F | — |
| Toggle microphone | M | — |
| Next microphone | N | — |
| Toggle fullscreen | F11 | — |
---
Configuration
Main Config
Located at `~/.nightingale/config.json`. Edit directly or via in-app settings.
{
"music_folder": "/home/user/Music",
"separator": "uvr",
"guide_vocal_volume": 0.3,
"background_theme": "plasma",
"video_flavor": "nature",
"default_profile": "Alice"
}**`separator` options:** `"uvr"` (default, preserves backing vocals) | `"demucs"`
**`background_theme` options:** `"plasma"`, `"aurora"`, `"waves"`, `"nebula"`, `"starfield"`, `"video"`, `"source_video"`
**`video_flavor` options:** `"nature"`, `"underwater"`, `"space"`, `"city"`, `"countryside"`
Profiles
Located at `~/.nightingale/profiles.json`:
{
"profiles": [
{
"name": "Alice",
"scores": {
"blake3_hash_of_song": {
"stars": 4,
"score": 87250,
"played_at": "2026-03-18T21:00:00Z"
}
}
}
]
}Pixabay Video Backgrounds (Dev)
API key is embedded in release builds. For local development, create `.env` at project root:
# .env
PIXABAY_API_KEY=$PIXABAY_API_KEYThe release script (`make-release.sh`) sources `.env` automatically.
---
Data Storage Layout
~/.nightingale/
├── cache/ # Per-song stems, transcripts, lyrics (keyed by blake3 hash)
├── config.json # App settings
├── profiles.json # Player profiles and per-song scores
├── videos/ # Pre-downloaded Pixabay video backgrounds
├── sounds/ # Sound effects
├── vendor/
│ ├── ffmpeg # ffmpeg binary
│ ├── uv # uv binary
│ ├── python/ # Python 3.10
│ ├── venv/ # ML virtualenv (WhisperX, Demucs, audio-separator)
│ ├── analyzer/ # Python analyzer scripts
│ └── .ready # Bootstrap completion marker
└── models/
├── torch/ # Demucs model weights
├── huggingface/ # WhisperX large-v3 weights
└── audio_separator/ # UVR Karaoke ONNX modelCache keys are **blake3 hashes** of the source file — re-analysis only triggers if the file changes or is manually invalidated.
---
Supported File Formats
**Audio:** `.mp3`, `.flac`, `.ogg`, `.wav`, `.m4a`, `.aac`, `.wma`
**Video:** `.mp4`, `.mkv`, `.avi`, `.webm`, `.mov`, `.m4v`
Video files: audio track is extracted, vocals separated, original video plays as background automatically.
---
Hardware Acceleration
PyTorch backend is auto-detected:
| Backend | Device | Notes |
|---|---|---|
| CUDA | NVIDIA GPU | Fastest; ~2–5 min/song |
| MPS | Apple Silicon | macOS; WhisperX alignment falls back to CPU |
| CPU | Any | Always works; ~10–20 min/song |
UVR Karaoke model uses ONNX Runtime with CUDA (NVIDIA) or CoreML (Apple Silicon) automatically.
---
Processing Pipeline
Audio/Video file
│
▼
UVR Karaoke (ONNX) or Demucs (PyTorch)
│ vocals.ogg + instrumental.ogg
▼
LRCLIB API ──▶ Synced lyrics fetch (if available)
│
▼
WhisperX large-v3 ──▶ Transcription + word-level timestamps
│
▼
Bevy App (Rust)
- Plays instrumental audio
- Synchronized word highlighting
- Real-time pitch detection & scoring
- GPU shader / video backgrounds
- Scoreboards per profile---
Code Patterns
Adding a New Background Theme (Bevy System)
// In your Bevy plugin, register a new background variant
use bevy::prelude::*;
#[derive(Component)]
pub struct MyCustomBackground;
pub fn spawn_custom_background(mut commands: Commands) {
commands.spawn((
MyCustomBackground,
// ... your background components
));
}
pub struct CustomBackgroundPlugin;
impl Plugin for CustomBackgroundPlugin {
fn build(&self, app: &mut App) {
app.add_systems(OnEnter(AppState::Playing), spawn_custom_background);
}
}Extending Config Deserialization
use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NightingaleConfig {
pub music_folder: String,
#[serde(default = "default_separator")]
pub separator: StemSeparator,
#[serde(default = "default_guide_volume")]
pub guide_vocal_volume: f32,
}
#[derive(Debug, Clone, Serialize, Deserialize, Default)]
#[serde(rename_all = "lowercase")]
pub enum StemSeparator {
#[default]
Uvr,
Demucs,
}
fn default_guide_volume() -> f32 { 0.3 }
fn default_separator() -> StemSeparator { StemSeparator::Uvr }
// Load config
fn load_config() -> NightingaleConfig {
let path = dirs::home_dir()
.unwrap()
.join(".nightingale/config.json");
let raw = std::fs::read_to_string(&path).unwrap_or_default();
serde_json::from_str(&raw).unwrap_or_default()
}Triggering Re-analysis Programmatically
use std::fs;
use std::path::PathBuf;
/// Remove cached stems/transcript for a song to force re-analysis
fn invalidate_song_cache(song_hash: &str) {
let cache_dir = dirs::home_dir()
.unwrap()
.join(".nightingale/cache")
.join(song_hash);
if cache_dir.exists() {
fs::remove_dir_all(&cache_dir)
.expect("Failed to remove cache directory");
println!("Cache invalidated for {}", song_hash);
}
}Computing a Song's Blake3 Hash (for Cache Lookup)
use blake3::Hasher;
use std::fs::File;
use std::io::{BufReader, Read};
fn hash_file(path: &std::path::Path) -> String {
let file = File::open(path).expect("Cannot open file");
let mut reader = BufReader::new(file);
let mut hasher = Hasher::new();
let mut buf = [0u8; 65536];
loop {
let n = reader.read(&mut buf).unwrap();
if n == 0 { break; }
hasher.update(&buf[..n]);
}
hasher.finalize().to_hex().to_string()
}Profile Score Update Pattern
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
#[derive(Debug, Serialize, Deserialize)]
pub struct SongScore {
pub stars: u8,
pub score: u32,
pub played_at: String,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct Profile {
pub name: String,
pub scores: HashMap<String, SongScore>, // key = blake3 hash
}
fn update_score(profile: &mut Profile, song_hash: &str, stars: u8, score: u32) {
profile.scores.insert(song_hash.to_string(), SongScore {
stars,
score,
played_at: chrono::Utc::now().to_rfc3339(),
});
}---
Troubleshooting
Bootstrap Fails / Stuck on Setup Screen
# Force re-bootstrap
./nightingale --setup
# Or manually remove the vendor directory and restart
rm -rf ~/.nightingale/vendor
./nightingaleSong Analysis Hangs or Errors
# Check the analyzer venv is healthy
~/.nightingale/vendor/venv/bin/python -c "import whisperx; print('ok')"
# Re-bootstrap if broken
./nightingale --setupmacOS "App is damaged" Error
xattr -cr Nightingale.appGPU Not Being Used
Cache Corruption / Wrong Lyrics
# Find the blake3 hash of your file (build a small tool or use b3sum)
b3sum /path/to/song.mp3
# Remove that song's cache
rm -rf ~/.nightingale/cache/<hash>Then re-open the song in Nightingale to re-analyze.
Audio Playback Issues (Linux)
Ensure ALSA/PulseAudio/PipeWire is running. Install missing deps:
sudo apt install libasound2-dev libudev-dev libwayland-dev libxkbcommon-devVideo Backgrounds Not Loading
Video backgrounds are pre-downloaded during setup via the Pixabay API. For development builds, ensure `.env` contains a valid `PIXABAY_API_KEY`. If videos are missing in a release build, run `--setup` to re-trigger the download.
---
Platform Targets
| Platform | Target Triple |
|---|---|
| Linux x86_64 | `x86_64-unknown-linux-gnu` |
| Linux aarch64 | `aarch64-unknown-linux-gnu` |
| macOS ARM | `aarch64-apple-darwin` |
| macOS Intel | `x86_64-apple-darwin` |
| Windows x86_64 | `x86_64-pc-windows-msvc` |
Cross-compile with:
rustup target add aarch64-unknown-linux-gnu
cargo build --release --target aarch64-unknown-linux-gnu---
License
GPL-3.0-or-later. See [LICENSE](https://github.com/rzru/nightingale/blob/main/LICENSE).
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